Temporarily changes the value of a property while its containing trigger is active. To permanently change a value, use the Set animator.
Continuously rotates an element, given a
Frequency measured in full rotations per second.
<Spin Frequency="2" />
As with Cycle, you may also specify a
Duration to control the length of the animation.
Defines the animation used by a Trigger.
EasingFunction (float) : float uno
Represents a single-precision float easing function.
How the state is restored when the animator is played backwards
The shape of the waveform Cycle uses to cycle between the Low and High value
Specifies how the spline is interpolated between the keyframes. These options specify how the vertex tangents are calculated and which interpolater to use along the curves.
Specifies how animation values are combined with the target rest value to create new values.