Fuse.Animations Namespace
UX Classes
Attractor<T> ux
AttractorConfig ux
Change<T> ux
Temporarily changes the value of a property while its containing trigger is active. To permanently change a value, use the Set animator.
CubicBezierEasing ux
Cycle<T> ux
Keyframe ux
Move ux
Nothing ux
RangeAdapter<T> ux
Resize ux
Rotate ux
Scale ux
Skew ux
Spin ux
Continuously rotates an element, given a Frequency
measured in full rotations per second.
<Panel>
<WhilePressed>
<Spin Frequency="2" />
</WhilePressed>
</Panel>
As with Cycle, you may also specify a Duration
to control the length of the animation.
TriggerAnimation ux
Defines the animation used by a Trigger.
Classes
Animator uno
Easing uno
EasingFunctions uno
OpenAnimator uno
TrackAnimator uno
TransformAnimator<TransformType> uno
Delegates
EasingFunction (float) : float uno
Represents a single-precision float easing function.
Enums
AnimationVariant uno
CycleRestore uno
How the state is restored when the animator is played backwards
CycleWaveform uno
The shape of the waveform Cycle uses to cycle between the Low and High value
KeyframeInterpolation uno
Specifies how the spline is interpolated between the keyframes. These options specify how the vertex tangents are calculated and which interpolater to use along the curves.
MixOp uno
Specifies how animation values are combined with the target rest value to create new values.