This page contains documentation for advanced Fuse features, so we have taken the liberty to tick the "Show advanced things" checkbox above for you in advance to be able to provide you with some additional information.

Specifies how the spline is interpolated between the keyframes. These options specify how the vertex tangents are calculated and which interpolater to use along the curves.

Location

Namespace
Fuse.Animations
Package
Fuse.Animations 1.9.0

Possible Values

Linear

The curve is straight between keyframes

CatmullRom

DEPRECATED: Use the name Smooth instead

Smooth

Creates smooth curve that touches all keyframe locations

Custom

Custom curve options have been specified. This is set automatically when the options have been modified.

Interface of KeyframeInterpolation

Inherited from object