CycleWaveform Enum
This page contains documentation for advanced Fuse features, so we have
taken the liberty to tick the "Show advanced things" checkbox above for
you in advance to be able to provide you with some additional information.
The shape of the waveform Cycle uses to cycle between the Low and High value
Location
- Namespace
- Fuse.Animations
- Package
- Fuse.Animations 2.9.1
Possible Values
- Sine
-
The value oscillates from Low to High in a sinusoidal shape
- Triangle
-
The value is linearly interpolated from Low to High and High to Low
- Sawtooth
-
The value is linearly interpolated from Low to High and then jumps back to Low. This is useful for repeated animations in a single direction.
- Square
-
The value switches between Low and High
Interface of CycleWaveform
CycleWaveform - CycleWaveform : CycleWaveform uno
CycleWaveform != CycleWaveform : bool uno
CycleWaveform & CycleWaveform : CycleWaveform uno
CycleWaveform ^ CycleWaveform : CycleWaveform uno
CycleWaveform == CycleWaveform : bool uno
CycleWaveform | CycleWaveform : CycleWaveform uno
HasFlag(CycleWaveform) : bool uno
Sawtooth : CycleWaveform uno
The value is linearly interpolated from Low to High and then jumps back to Low. This is useful for repeated animations in a single direction.
Sine : CycleWaveform uno
The value oscillates from Low to High in a sinusoidal shape
Square : CycleWaveform uno
The value switches between Low and High
Triangle : CycleWaveform uno
The value is linearly interpolated from Low to High and High to Low