At : float2 ux
The position of the point. This is relative to the size of the Curve control.
Defines a point inside a Curve
Only one of each pair ControlIn
/TangentIn
and ControlOut/TangentOut
can be defined, as they both define the same tangent to a point. These tangent definitions override the default values: if not specfied the Curve
will assign appropriate defaults depending on the Style
.
The ControlIn/Out
values define a bezier style control point before and after the point.
The TangenIn/Out
values define the direction and strenght of the tangent at the point. These are defined according to the Cubic Hermite definition.
The position of the point. This is relative to the size of the Curve control.
The control point of a bezier on the incoming side of this point.
The control point of a bezier on the outgoing side of this point.
Creates a new CurvePoint
Use the same value for both TangentIn and TangentOut.
The direction and strength of the tangent leading into this point.
The direction and strength of the tangent leading out of this point.
Access to the At.X
value
Access to the At.Y
value.
The list of bindings belonging to this node.
The context parent is the semantic parent of this node. It is where non-UI structure should be resolved, like looking for the DataContext, a Navigation, or other semantic item.
Finds the first node with a given name that satisfies the given acceptor. The serach algorithm works as follows: Nodes in the subtree are matched first, then it matches the nodes in the subtrees ofthe ancestor nodes by turn all the way to the root. If no matching node is found, the function returns null.
Whether rooting for this node is completed. Returns false if unrooting has started.
Whether rooting of this node has started. Note that even if this property returns true, rooting may not yet be completed for the node. See also IsRootingCompleted.
Run-time name of the node. This property is automatically set using the ux:Name attribute.
Returns the next sibling node of the given type.
If you override OnRooted
you must call base.OnRooted()
first in your derived class. No other processing should happen first, otherwise you might end up in an undefined state.
The parent Visual of this node. Will return null if the node is not rooted.
Returns the next sibling node of the given type.
A linked list holding data for extrinsic properties.
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Interface for objects that can have a script engine representation
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