This page contains documentation for advanced Fuse features, so we have taken the liberty to tick the "Show advanced things" checkbox above for you in advance to be able to provide you with some additional information.

The basic motion types. This defines the algorithm being used to perform animation of a value.

Location

Namespace
Fuse.Motion
Package
Fuse.Motion 1.9.0

Possible Values

Easing

A standard easing.

Elastic

A physics based attraction force. This typically results in fluid movement that bounces a bit around the target value

SmoothSnap

A common snapping model that uses constant speed then constant acceleration to slow-down.

Interface of MotionDestinationType

Inherited from object