Specifies how to interpret the Perspective value. By default it is in point units, but can instead be interpreted relative to the size of the viewport.

Using a relative distance is important for a responsive display. If the elements inside the viewport are responsive, then the viewport typically should be as well.

Location

Namespace
Fuse.Elements
Package
Fuse.Controls 1.9.0

Returns

PerspectiveRelativeToMode

Possible Values

Local

Local units, not relative to the size of the viewport

Width

A factor of the width of the viewport

Height

A factor of the height of the viewport