Specifies which objects will not be drawn based on their orientation. By default an object facing away from the screen will still be drawn.
To hide back-facing objects use
CullFace="Back". Be aware this does not change their
hit status: the user can still interact with these invisible objects. You'll need a high-level
mechanism to set
IsDisabled="false" on them as well.
- Fuse.Controls 1.11.2