Specifies which objects will not be drawn based on their orientation. By default an object facing away from the screen will still be drawn.

To hide back-facing objects use CullFace="Back". Be aware this does not change their hit status: the user can still interact with these invisible objects. You'll need a high-level mechanism to set IsDisabled="false" on them as well.

Location

Namespace
Fuse.Elements
Package
Fuse.Controls 1.9.0

Returns

PolygonFace

Possible Values

None
Front
Back
Both