The Surface is a path-based drawing API. A call to
CreatePath is used to create a path, then one of
FillPath is used to draw it.
This allows the users of
Canvas to optimize for animation of either the path or the stroke/fill objects independently.
This also keeps the API minimal. There are no convenience functions in this class. Those are provided via higher-level classes, such as
- Fuse.Drawing.Surface 1.9.0
Interface of Surface
Creates a pth from the provided list of segments.
Frees up all resources associated with this surface. All paths and prepared objects are invalid after a call to this method. However, whethere they are actually freed now, or when
DisposePath is called is undefined. This means it must always be safe to call those two fucntions, even on an disposed Surface.
Disposes of a path object created by
ElementSize : float2 uno
Ends drawing. All drawing called after
Begin and to now must be completed by now. This copies the resulting image to the desired output setup in
Removes the transform added via
Prepares this brush for drawing. If this is called a second time with the same
Brush it indicates the properties of that brush have changed.
Indicates the brush will no longer be used for drawing. It's resources can be freed.