(TEMPORARY) This is the GL entrypoint to start drawing to a framebuffer.

pixelsPerPoint is the density to use when converting path points to pixels.

It is undefined if the framebuffer is updated prior to End being called.

Location

Namespace
Fuse.Drawing
Package
Fuse.Drawing.Surface 1.11.2

Parameters

dc

DrawContext

fb

framebuffer

pixelsPerPoint

float