ScrollViewSnap Constructor uno
Creates a new ScrollViewSnap
Add scroll snapping behavior to the ScrollView
. Scroll snapping allows you to lock the viewport to certain location after a user has finished scrolling.
You can use SnapAlignment
property to control the lock position. There are three lock position available, Start
, Center
and End
.
The setup that works now is with a StackPanel
(Horizontal or Vertical)
<ScrollView LayoutMode="PreserveVisual">
<StackPanel>
<Each Count="100" Reuse="Frame" >
<Panel Color="#AAA">
<Text Value="Data {= index() }"/>
</Panel>
</Each>
</StackPanel>
<ScrollViewSnap SnapAlignment="Center" />
</ScrollView>
It's required to use LayoutMode="PreserveVisual"
on the ScrollView
and the child element in the StackPanel
has an equal size.
Creates a new ScrollViewSnap
The lock position of ScrollView viewport are treated
Raised whenever the scroll snap changes.
The list of bindings belonging to this node.
The context parent is the semantic parent of this node. It is where non-UI structure should be resolved, like looking for the DataContext, a Navigation, or other semantic item.
Finds the first node with a given name that satisfies the given acceptor. The serach algorithm works as follows: Nodes in the subtree are matched first, then it matches the nodes in the subtrees ofthe ancestor nodes by turn all the way to the root. If no matching node is found, the function returns null.
Whether rooting for this node is completed. Returns false if unrooting has started.
Whether rooting of this node has started. Note that even if this property returns true, rooting may not yet be completed for the node. See also IsRootingCompleted.
Run-time name of the node. This property is automatically set using the ux:Name attribute.
Returns the next sibling node of the given type.
If you override OnRooted
you must call base.OnRooted()
first in your derived class. No other processing should happen first, otherwise you might end up in an undefined state.
The parent Visual of this node. Will return null if the node is not rooted.
Returns the next sibling node of the given type.
A linked list holding data for extrinsic properties.
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Interface for objects that can have a script engine representation
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