Photo.release() Method (JS)
Release the photo and the resources it holds
A photo can hold onto large amounts of memory. Make sure to release your photo objects when you are done using them. Its considered bad practice to hold onto more than one photo at a time, older devices can run out of memory fast.
Location
- Namespace
- Fuse.Controls
- Package
- Fuse.Controls.CameraView 2.9.1