IconAnchorX : float ux
The normalized X-position of the Icon image to use as the icon/map contact point
Adds a map marker to a MapView
To annotate the map, you must decorate it with MapMarker
nodes. MapMarker
nodes are simple value objects that contain a Latitude
, a Longitude
and a Label
<NativeViewHost>
<MapView>
<MapMarker Label="Fuse HQ" Latitude="59.9115573" Longitude="10.73888" />
</MapView>
</NativeViewHost>
If you need to generate MapMarkers dynamically from JS, data binding and Each are your friends. While we're scripting we might as well hook into the MapMarker's Tapped
event to detect when the user has selected a marker.
<JavaScript>
var Observable = require("FuseJS/Observable");
module.exports = {
markers : Observable({latitude:30.282786, longitude:-97.741736, label:"Austin, Texas", hometown:true}),
onMarkerTapped : function(args) {
console.log("Marker tapped: "+args.data.hometown);
}
}
</JavaScript>
<NativeViewHost>
<MapView>
<Each Items={markers}>
<MapMarker Latitude="{latitude}" Longitude="{longitude}" Label="{label}" Tapped={onMarkerTapped} />
</Each>
</MapView>
</NativeViewHost>
The normalized X-position of the Icon image to use as the icon/map contact point
The normalized Y-position of the Icon image to use as the icon/map contact point
The asset image file to use as the marker icon override
The latitude coordinate of this marker
The longitude coordinate of this marker
Creates a new MapMarker
The list of bindings belonging to this node.
The context parent is the semantic parent of this node. It is where non-UI structure should be resolved, like looking for the DataContext, a Navigation, or other semantic item.
Finds the first node with a given name that satisfies the given acceptor. The serach algorithm works as follows: Nodes in the subtree are matched first, then it matches the nodes in the subtrees ofthe ancestor nodes by turn all the way to the root. If no matching node is found, the function returns null.
Whether rooting for this node is completed. Returns false if unrooting has started.
Whether rooting of this node has started. Note that even if this property returns true, rooting may not yet be completed for the node. See also IsRootingCompleted.
Run-time name of the node. This property is automatically set using the ux:Name attribute.
Returns the next sibling node of the given type.
If you override OnRooted
you must call base.OnRooted()
first in your derived class. No other processing should happen first, otherwise you might end up in an undefined state.
The parent Visual of this node. Will return null if the node is not rooted.
Returns the next sibling node of the given type.
A linked list holding data for extrinsic properties.
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Interface for objects that can have a script engine representation
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