Fuse: Documentation
Fuse
Fuse Basics
Supported platforms
Installation and quickstart
Introduction to Fuse
Preview and export
Componentization
Responsive layout
Declarative animation
Fuse for designers
Structuring app resources
Feature overview
FAQ
Community Packages
Fuse Studio
Tutorial (ES6 Models)
1. Edit Hike view
2. Multiple hikes
3. Splitting up components
4. Navigation and routing
5. Mocking our Backend
6. Tweaking the look/feel
7. Splash screen
8. Final thoughts
Tutorial (Legacy Observables API)
1. Edit Hike view
2. Multiple hikes
3. Splitting up components
4. Navigation and routing
5. Mocking our Backend
6. Tweaking the look/feel
7. Splash screen
8. Final thoughts
Full Reference
UX Class Reference
Uno projects (.unoproj) Reference
UX Markup
Literals
Expressions
Names (ux:Name)
Classes (ux:Class)
Dependencies (ux:Dependency)
Properties (ux:Property)
Resources (ux:Key)
Globals (ux:Global)
Templates (ux:Template)
Binding (ux:Binding & ux:AutoBind)
Testing (ux:Test)
XCode & Android Studio Integration
Primitives
Text
Rectangle
Circle
Curve
CurvePoint
Path
Image
Video
Charting
Plot
DataSeries
PlotAxis
PlotData
PlotPoint
PlotBar
PlotCurvePoint
Layout
Element
Panel
StackPanel
DockPanel
Grid
WrapPanel
ColumnLayout
CircleLayout
ScrollView
Controls
Button
TextInput
TextView
Slider
Switch
CameraView
MapView
WebView
NativeViewHost
GraphicsView
Scripting & Data
JavaScript
Debugging
DataBinding
Each
With
Match
Case
Observables
API reference
Patterns
Navigation
Page
PageControl
Router
Navigator
Transitions
JavaScript APIs
Polyfills
EventEmitter
FileSystem
Storage
Bundle
Lifecycle
InterApp
Share
HTTP
Working with REST APIs
Environment
Phone
Camera
CameraRoll
Vibration
GeoLocation
Push notifications
Local notifications
Base64
Timer
ImageTools
Third-party modules
Resources
Fonts
Image sources
Bundled files
Import from Sketch
Sketch symbols (Beta)
Import icon fonts
Triggers & Animation
Transforms
Gestures
Animators
Timeline
Actions
Selection
StateGroups
MultiLayoutPanel
Busy
Effects
DropShadow
Blur
Halftone
Native interop (Uno)
Full Uno Class Reference
Native UX components
Native JS modules
Foreign code
Using 3rd party SDKs
Activity utils
Facebook login using foreign code
Gradle Support
Build settings
Android permissions
Starting an Android Activity
iOS Capabilities
Alive UX Kit
Components
Themes
Technical corner
Fuse plugin API
How preview works
UXL handbook
DesktopDisplay Class
Show advanced things
Jump to:
Table of Contents
Location
Namespace
Uno.Platform
Package
UnoCore 1.9.0
Interface of DesktopDisplay
DesktopDisplay Constructor
uno
Creates a new DesktopDisplay
Inherited from
Display
_ticksPerSecond
:
uint
uno
Density
:
float
uno
DisableTicks
uno
EnableTicks
uno
GetDensity
:
float
uno
SetTicksPerSecond(uint)
uno
Tick
:
EventHandler<TimerEventArgs> (object, TimerEventArgs)
ux
TicksPerSecond
:
uint
ux
Inherited from
object
Equals(object)
:
bool
uno
GetHashCode
:
int
uno
GetType
:
Type
uno
ToString
:
string
uno