Seeks to a specific progress with the given animation variant.

Time is skipped over in seek and the animator's jump directly to the target progress. In non-bypass mode the actions will still be triggered (this is important to support user seeking operations on gestures). In bypass mode the actions will be skipped.

Location

Namespace
Fuse.Triggers
Package
Fuse.Triggers 1.9.0

Parameters

progress

double

direction

AnimationVariant