The current progress of the trigger.

Triggers are defined over a progress range from 0...1. How a trigger plays over its progress depends on the type of trigger. A trigger at 0 progress is completely deactivated. Content added via the trigger is removed at this time. Any progress above 0 will have the content added. Certain animators may delay the removal of content until their animation is completed.

Location

Namespace
Fuse.Triggers
Package
Fuse.Triggers 1.11.2

Returns

double