TimelineActionHow Enum
This page contains documentation for advanced Fuse features, so we have
taken the liberty to tick the "Show advanced things" checkbox above for
you in advance to be able to provide you with some additional information.
Location
- Namespace
- Fuse.Triggers.Actions
- Package
- Fuse.Triggers 2.9.1
Possible Values
- Pause
- Play
- PlayTo
- Pulse
- PulseBackward
- PulseForward
- Resume
- Seek
-
Sets the
Timeline.Progress
toProgress
- Stop
Interface of TimelineActionHow
HasFlag(TimelineActionHow) : bool uno
Pause : TimelineActionHow uno
Play : TimelineActionHow uno
PlayTo : TimelineActionHow uno
Pulse : TimelineActionHow uno
PulseBackward : TimelineActionHow uno
PulseForward : TimelineActionHow uno
Resume : TimelineActionHow uno
Seek : TimelineActionHow uno
Sets the Timeline.Progress
to Progress