GesturePriority Enum
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
This is not a strict ordering: lower priority gestures can still become active if their Significance
value is sufficiently higher than a higher priority gesture. The one with more signficance is generally considered a better match even if low priority.
Location
- Namespace
- Fuse.Input
- Package
- Fuse.Nodes 2.9.1
Possible Values
- Lowest
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- Low
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- Normal
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- High
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- Highest
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
Interface of GesturePriority
GesturePriority - GesturePriority : GesturePriority uno
GesturePriority != GesturePriority : bool uno
GesturePriority & GesturePriority : GesturePriority uno
GesturePriority ^ GesturePriority : GesturePriority uno
GesturePriority == GesturePriority : bool uno
GesturePriority | GesturePriority : GesturePriority uno
HasFlag(GesturePriority) : bool uno
High : GesturePriority uno
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
Highest : GesturePriority uno
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
Low : GesturePriority uno
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
Lowest : GesturePriority uno
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
Normal : GesturePriority uno
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.