LaunchMaps Class
Launch the default map app
You'll find this trigger action in the Fuse.Launcher package, which have to be referenced from your uno project. For example:
{
"Packages": [
"Fuse",
"FuseJS",
"Fuse.Launcher"
]
}
Example
<StackPanel Margin="20">
<Button Margin="10" Text="Launch Maps">
<Clicked>
<LaunchMaps Latitude="59.9139" Longitude="10.7522" />
</Clicked>
</Button>
</StackPanel>
Location
- Namespace
- Fuse.Triggers.Actions
- Package
- Fuse.Launcher.Maps 2.9.1
Interface of LaunchMaps
LaunchMaps Constructor uno
Creates a new LaunchMaps
Longitude : string ux
Inherited from TriggerAction
AtProgress : float ux
Delay : float ux
The number of seconds after the start of the trigger that the action should be performed.
Direction : TriggerWhen ux
IsActive : bool ux
IsProgressTriggered : bool uno
OnUnrooted uno
Perform(Node) uno
PerformFromNode(Node) uno
ProgressWhen(float) : float uno
SourceFileName : string ux
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SourceLineNumber : int ux
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TargetNode : Node ux
Unroot uno
When : TriggerWhen ux
Inherited from PropertyObject
AddPropertyListener(IPropertyListener) uno
OnPropertyChanged(Selector, IPropertyListener) uno
OnPropertyChanged(Selector) uno
RemovePropertyListener(IPropertyListener) uno
Inherited from object
Equals(object) : bool uno
GetHashCode : int uno
GetType : Type uno
ToString : string uno
Attached UX Attributes
GlobalKey (attached by Resource) : string ux
Implemented Interfaces
ISourceLocation uno
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