LaunchEmail Class
Launch the default email application with an optional template
You'll find this trigger action in the Fuse.Launcher package, which have to be referenced from your uno project. For example:
{
"Packages": [
"Fuse",
"FuseJS",
"Fuse.Launcher"
]
}
Note it's expected that the 'To' parameter is set
Example
<StackPanel Margin="20">
<Button Margin="10" Text="Send email">
<Clicked>
<LaunchEmail To="email@example.com" Subject="Test" CarbonCopy="" BlindCarbonCopy="" Message="Hello world!" />
</Clicked>
</Button>
</StackPanel>
Location
- Namespace
- Fuse.Triggers.Actions
- Package
- Fuse.Launcher.Email 2.9.1
Interface of LaunchEmail
CarbonCopy : string ux
LaunchEmail Constructor uno
Creates a new LaunchEmail
Message : string ux
Subject : string ux
To : string ux
Inherited from TriggerAction
AtProgress : float ux
Delay : float ux
The number of seconds after the start of the trigger that the action should be performed.
Direction : TriggerWhen ux
IsActive : bool ux
IsProgressTriggered : bool uno
OnUnrooted uno
Perform(Node) uno
PerformFromNode(Node) uno
ProgressWhen(float) : float uno
SourceFileName : string ux
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SourceLineNumber : int ux
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TargetNode : Node ux
Unroot uno
When : TriggerWhen ux
Inherited from PropertyObject
AddPropertyListener(IPropertyListener) uno
OnPropertyChanged(Selector, IPropertyListener) uno
OnPropertyChanged(Selector) uno
RemovePropertyListener(IPropertyListener) uno
Inherited from object
Equals(object) : bool uno
GetHashCode : int uno
GetType : Type uno
ToString : string uno
Attached UX Attributes
GlobalKey (attached by Resource) : string ux
Implemented Interfaces
ISourceLocation uno
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