InstanceIdentity Enum
This page contains documentation for advanced Fuse features, so we have
taken the liberty to tick the "Show advanced things" checkbox above for
you in advance to be able to provide you with some additional information.
How Instance and Each recognize an object is the same.
Location
- Namespace
- Fuse.Reactive
- Package
- Fuse.Reactive.Bindings 2.9.1
Possible Values
Interface of InstanceIdentity
HasFlag(InstanceIdentity) : bool uno
InstanceIdentity - InstanceIdentity : InstanceIdentity uno
InstanceIdentity != InstanceIdentity : bool uno
InstanceIdentity & InstanceIdentity : InstanceIdentity uno
InstanceIdentity ^ InstanceIdentity : InstanceIdentity uno
InstanceIdentity == InstanceIdentity : bool uno
InstanceIdentity | InstanceIdentity : InstanceIdentity uno
Key : InstanceIdentity uno
The IdentityKey
is used to compare objects. This value is chosen implicitly if IdentityKey
is used.
None : InstanceIdentity uno
New objects are always new, never matched to an existing one
Object : InstanceIdentity uno
Use the object itself as the matching key. Suitable for when the object is a plain string or number.