IGesture.OnCaptureChanged Method (PointerEventArgs, CaptureType, CaptureType)
Called anytime CaptureType changes, except to None (in which case OnLostCapture would be called).
An IGesture implementation should avoid making any visual changes until it obtains a Hard capture. Prior to this point it is uncertain if the gesture will actually be the selected one. Gestures that only ever need a soft capture can however proceed, but they shouldn't be making any direction visual changes anway.
Location
- Namespace
- Fuse.Input
- Package
- Fuse.Nodes 2.9.1
Parameters
- args
- howNew
- howPrev