ClickerTrigger.GesturePriority Property
Alters the priority of the click trigger.
The highest of all priorities for clicked triggers on a node will be used as the priority, as they all share the same fundamental behaviour. You must therefore override all ClickerTrigger and WhileClickerTrigger GesturePriority's values to have a consistent behaviour.
The default is Highest
.
Location
- Namespace
- Fuse.Gestures
- Package
- Fuse.Gestures 2.9.1
Returns
Possible Values
- Lowest
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- Low
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- Normal
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- High
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.
- Highest
-
Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.