MixOp Enum
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Specifies how animation values are combined with the target rest value to create new values.
Location
- Namespace
- Fuse.Animations
- Package
- Fuse.Animations 2.9.1
Possible Values
Interface of MixOp
Add : MixOp uno
The value is added to the current value
HasFlag(MixOp) : bool uno
MixOp - MixOp : MixOp uno
MixOp != MixOp : bool uno
MixOp & MixOp : MixOp uno
MixOp ^ MixOp : MixOp uno
MixOp == MixOp : bool uno
MixOp | MixOp : MixOp uno
Offset : MixOp uno
The difference between the value and rest value is added to the current value
Weight : MixOp uno
A weighted average of all applied Weight
values, and rest value, is taken.