Maximum : float ux
The maximum zoom factor that will be set by this gesture.
A TransformGesture that provides zooming.
This is triggered by dragging two pointers (fingers) over the device. Either moving towards each other (pinching) to reduce the zoom, or moving away from each other to increase the zoom.
For testing on desktop this can be simulated by holding down Ctrl, pressing the mouse button, and moving cursor up or down. Note that this desktop feature is for testing, so the specifics of how this works should not be relied upon.
Shows a red circle we can use two fingers to zoom in or out.
<Panel>
<InteractiveTransform ux:Name="transform" />
<ZoomGesture Target="transform" />
<Panel>
<Text Value="Resize me" Color="White" FontSize="25" Alignment="Center" />
<Circle Width="350" Height="350" Color="Red" />
</Panel>
</Panel>
The maximum zoom factor that will be set by this gesture.
The minimum zoom factor that will be set by this gesture.
The list of bindings belonging to this node.
The context parent is the semantic parent of this node. It is where non-UI structure should be resolved, like looking for the DataContext, a Navigation, or other semantic item.
Finds the first node with a given name that satisfies the given acceptor. The serach algorithm works as follows: Nodes in the subtree are matched first, then it matches the nodes in the subtrees ofthe ancestor nodes by turn all the way to the root. If no matching node is found, the function returns null.
Whether rooting for this node is completed. Returns false if unrooting has started.
Whether rooting of this node has started. Note that even if this property returns true, rooting may not yet be completed for the node. See also IsRootingCompleted.
Run-time name of the node. This property is automatically set using the ux:Name attribute.
Returns the next sibling node of the given type.
The parent Visual of this node. Will return null if the node is not rooted.
Returns the next sibling node of the given type.
A linked list holding data for extrinsic properties.
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Interface for objects that can have a script engine representation
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