Viewport.CullFace Property
Specifies which objects will not be drawn based on their orientation. By default an object facing away from the screen will still be drawn.
To hide back-facing objects use CullFace="Back"
. Be aware this does not change their
hit status: the user can still interact with these invisible objects. You'll need a high-level
mechanism to set IsDisabled="false"
on them as well.
Location
- Namespace
- Fuse.Elements
- Package
- Fuse.Controls 2.9.1