CameraViewBase.capturePhoto() Method (JS)
Capture photo
Returns a Promise that resolves to a Fuse.Controls.Photo. The CaptureMode
must be set to CAPTURE_MODE_PHOTO
.
photo
holds onto the resrouces representing the captured photo, when you are done using it you must
call release()
. This will free up the resources. Its considered bad practice to keep more than one
photo around, this might cause memory usage problems on weaker devices.
<CameraView ux:Name="Camera" />
<JavaScript>
Camera.capturePhoto()
.then(function(photo) {
photo.release();
})
.catch(function(error) { });
</JavaScript>
Location
- Namespace
- Fuse.Controls
- Package
- Fuse.Controls.CameraView 2.9.1